A B C D E F G I J L M N O P R S T V X Y Z

A

add(JGL_Keyframe) - Method in class jglanim.JGL_KeyframesArray
Adds a keyframe to the list.
addBone(JGL_Bone) - Method in class jglanim.JGL_Bone
Adds recursively a bone.
addClipPlane(float, float, float, float, float, float, float, float, float) - Static method in class jglcore.JGL
Adds a 3D clipping plane.
addFace(JGL_3DTriangle) - Method in class jglcore.JGL_3DBsp
Adds a face in the BSP.
addFace(JGL_3DTriangle) - Method in class jglcore.JGL_3DMesh
Adds a face to the mesh.
addKeyframe(JGL_Keyframe) - Method in class jglanim.JGL_Bone
Adds a keyframe to the bone.
addMovable(JGL_3DMovable) - Method in class jglcore.JGL_3DBsp
Adds a JGL_3DMovable object in the BSP.
addPoint(int) - Method in class jglanim.JGL_Bone
Adds a point index to the bone.
assign(JGL_3DMatrix) - Method in class jglcore.JGL_3DMatrix
Assigns values of the specified matrix to this matrix.
assign(JGL_3DVector, JGL_3DVector, JGL_3DVector) - Method in class jglcore.JGL_3DPlane
Assigns a new plane defined by the specified 3 points.
assign(JGL_3DPlane) - Method in class jglcore.JGL_3DPlane
Assigns values of the specified plane to this plane.
assign(JGL_3DVector, JGL_3DVector, JGL_3DVector) - Method in class jglcore.JGL_3DTriangle
Assigns values of the specified 3 points to this triangle.
assign(JGL_3DVector) - Method in class jglcore.JGL_3DVector
Assigns values of the specified vector to this vector.

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